The Green Ninja Project is a collaborative effort started in San Jose State where students and faculty come together to promote climate science and solutions to current world problems.
Samia approached me with the idea of a video game themed episode and I thought it was really cool so I hopped on board. We went through a couple revisions of story, style, and at one point since we thought it would be mainly just us two, to have it as a motion comic style where animation is minimal and we would rely more on illustrations. Eventually we went back to the video game idea and gathered a crew together to pull it off! We worked on it most of last semester then myself and Samia edited it over winter break. I'm pretty happy with how it came out and glad we had an enthusiastic team for it.
So this older animatic had a couple of problems. It had more of a storytelling aspect to it rather than video game and it had no ending.
Here are some sweet notes we got from Dave to simplify and to incorporate the solutions to climate change into the fighting moves.
The animatic we made to address the notes and the final below! Originally it was going to be silent with captions but it felt empty so in the end they have voices!
With all the BFA projects and other projects happening, I decided it would be smart to also work on a personal film project during any free time I don't have! Just in case it somehow get's done in the future I won't give out much detail about the story but basically it's about a reverse relationship between man and parrot. This being the first time I started completely digitally for a film project, I wanted to share my progress so far! (This is in Flash)
This shot is not too complicated, the parrot is watching tv, hears the coo coo clock, and realizes it's feeding time. Here is a rough animatic for it done by Samia Khalaf.
For my first pass I just wanted to try moving this new character in space and get overall timing close to what I was thinking from the animatic.
I felt it was a little simple so I tried changing the action in a second pass. After looking at some parrot videos I made his turn quicker like parrots do. Trying to get the subtle movements down is tricky but in Flash at least it's faster and easier to inbetween.
So I have a lot more to go but so far really enjoying working on this thing!